HandyNotes: Battle for Azeroth Treasures (2024)

HandyNotes: Battle for Azeroth Treasures

Want Shadowlands treasures? I have something for that.

A HandyNotes plugin to show the Battle for Azeroth treasure items on your map. (That means it requires HandyNotes, so go install it as well.)

This includes:

  • Items found in one-off chests that're mysteriously glowing purple.
  • Items dropped by rare mobs.

Items that you've already collected and mobs you've already killed won't be displayed. This uses the "flag" quests that the game relies on to keep track of the items. Sometimes these glitch; generally if they do so, you also won't have gotten achievement-credit / the item, so you'll likely still be interested in the item.

You can right-click on any treasure node and hide it, if you just don't want to see that one. If you have TomTom installed, you can also add a waypoint for that node.

To edit the settings, visit the HandyNotes config panel, expand the "Plugins" section, and click on "Battle for Azeroth". You can then choose which treasures to show, and whether to show ones you've already found.

Want to help?

If you'd like to submit corrections, please go into the settings as mentioned above and turn on "show quest ids". Then let me know the quest id for the node you want to correct, which will now appear in its tooltip.

If you'd like to submit a new node, you have two options:

  1. Tell me where it is. I'll go find it eventually and track down the more obscure details I need to add it.
  2. Gather these details yourself and send them to me:
    • Zone and coordinates.
    • What it gives you. This is mostly "a random gray, and some Azerite".
    • The quest id associated with it. This is the tricky one. The easiest way to get it is to install QuestsChanged before you open the treasure, then open the treasure and check it to see what quest was triggered.

What else might help me find things?

Comments

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  • Kemayo

    Curse Premium

    • Join Date: 3/24/2006
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    #124 Kemayo

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    Posted Nov 24, 2020

    I'm waiting for it to be approved over at HandyNotes: Shadowlands Treasures. (The link won't work until the moderation happens.)

  • imna1975

    • Join Date: 9/14/2013
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    #125 imna1975

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    Posted Nov 25, 2020

    In reply to Kemayo:

    Thank you

  • MaybeSnoop

    • Join Date: 6/26/2019
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    #118 MaybeSnoop

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    Posted Oct 27, 2020

    https://www.curseforge.com/wow/addons/handynotes-battle-for-azeroth-achievements has been deleted for some reason so it likely wont be updated anymore. Any plan to update this handynotes to include the remaining acheivements? Such as

  • PositiveRoleModel

    • Location: Cookeville, TN
    • Join Date: 10/7/2007
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    #119 PositiveRoleModel

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    Posted Oct 29, 2020

    In reply to MaybeSnoop:

    I would like to see the BfA Achievements module incorporated into this add-on if possible as well.

  • PositiveRoleModel

    • Location: Cookeville, TN
    • Join Date: 10/7/2007
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    #121 PositiveRoleModel

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    Posted Nov 2, 2020

    In reply to Kemayo:

    Thanks for working on adding them. Truly appreciated

  • Forge_User_55245620

    • Join Date: 1/16/2018
    • Posts: 18
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    #113 Forge_User_55245620

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    Posted May 7, 2020

    Would be nice to add the pvp treasures too.

  • gaviin1242

    • Join Date: 5/24/2006
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    #111 gaviin1242

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    Posted Jan 20, 2020

    Just curious if there are plans to update to include all the new 8.3 rares and treasures. Thanks!

  • pawnzee

    • Join Date: 4/6/2007
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    #110 pawnzee

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    Posted Dec 29, 2019

    can you add option to remove the skull from map if the achievement/loot is already obtained?

  • cpt_jabberwock

    • Join Date: 6/26/2019
    • Posts: 7
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    #108 cpt_jabberwock

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    Posted Aug 26, 2019

    The problem with this addon is that is is just a dump of everything.

    If i want to hide mechanized chests, i have to hide all nodes on every character 1 by 1 or hide treasures all together because there is only 1 check in the options

    It doesn't hide rares that have already given their rewards either

    I like it for the 6 principal zones but the last updates messed up a lot of my visibility on the new zones

    I will revert to pre-8.2 update

  • Hrazmadul

    • Join Date: 10/26/2017
    • Posts: 6
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    #107 Hrazmadul

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    Posted Aug 18, 2019

    The two Hoppin' sad frogs furthest east are switched when you loot the one at 65,51 the other at 69,58 vanishes.

  • #101 agrias2x

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    Posted Jul 9, 2019

    Any way to automatically hide rares you killed and got the blue prints from them?

  • Myzou

    • Location: Eureka
    • Join Date: 12/29/2006
    • Posts: 19
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    #99 Myzou

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    Posted Jul 7, 2019

    A lot of rares are not coming back the next day after you kill them in Nazjatar - Tidelord Aquatius, Elder Onu, Voice in the Deeps are the 3 I noticed, though I'm pretty sure there's more.

    Caverndark Terror's icon is in the COMPLETELY wrong place, as well. You're also missing icons showing where the 4 "hidden" ancient rares are. (Oronu, Urduu, Anemonar, and Kelpwillow).


    This addon also shows where world quest "rares" are, but they aren't actual rares. They're just silver dragon portraits that spawn to kill for world quests. They don't drop anything, and Blizzard even clarified in a blue post that they aren't rare spawns.

  • Smuglerz

    • Join Date: 6/11/2019
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    #97 Smuglerz

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    Posted Jul 7, 2019

    Is this still working? to me I can't see any treasures on map.

  • Neurotoxin001

    • Join Date: 5/31/2018
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    #96 Neurotoxin001

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    Posted Jul 6, 2019

    ☠️

    Last edited by Neurotoxin001: Jan 1, 2020

  • gloman81

    • Join Date: 10/4/2008
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    #95 gloman81

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    Posted Jul 2, 2019

    Can you please make it function more like the warfront rares handynotes? With the larger skulls that are purple when you havent gotten the drop yet, white when youve gotten what they drop and hidden when youre loot locked?

    its also not really necessary to show rest in pistons achieve progress since most will be done that fairly quickly.

    Lot of stuff could be added to this - nazjatar chest locations, cat figuine locations, mechagon construction project locations, etc

    and some rares have more than one spawn point which the other handynotes modules do well, (see draenor treasures) but this one is lacking atm.

    will also be nice to add the note functionality where hovering over the skull says "in cave" or "entrance at these coords"

    Thanks

  • Petroll

    • Join Date: 8/12/2010
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    #98 Petroll

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    Posted Jul 7, 2019

    I cannot upvote this enough. It would be a huge quality of life change to make this addon perfect

  • Myzou

    • Location: Eureka
    • Join Date: 12/29/2006
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    #94 Myzou

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    Posted Jun 30, 2019

    A lot of the Nazjatar rares have multiple spawn points, are you planning on adding those? (Rares like Soundless, for example)

    Then the slugs, snails, crabs, etc. can spawn in place of any of their common version in the entire zone (this is why you can see for instance the Amethyst Spireshell over by the Murlocs, but then also see it by Mezzamere a few minutes later). I believe even the piranha fish can as well. (I've seen the Daggertooth rare in 3 different places on completely opposite ends of the map, so I can only assume that's the case, and it doesn't just have 3 different spawn points on 3 completely opposite ends of the map) So having a single marker for them is a bit pointless. (It would be easier to have a skull on the side where you can mouseover and simply have an explanation "Can spawn in place of any common level 120 snail in the zone. Often spawns on the roof." "Can spawn in place of any elite hermit crab in the zone." Etc.

    Then there's Sandcastle, which spawns when you use the Scrying Stone to find chests. It can spawn instead of a chest on ANY of the chest locations, in which there's HUNDREDS in the zone. So again, it'd be easier to have a skull marker on the side with an explanation on mouseover.

    That way people can still keep track that they need them for the day if they're hunting, but you aren't littering the map with a million spawn points for them, but also aren't inaccurately telling people they ONLY spawn in this one place.

    Unlike Soundless and a few other rares (you can find those out if you check the achievement page and check the individual rare pages, I can go through and get you a list if you need me to?), where we know it just has a few static spawn points as it's in the same area, these literally do spawn all around the zone, and spawn in place of their common variety.

    ---

    It'd also be nice to have the option to disable the rares that aren't required for the achievement (without having to manually hide all of them), since they don't have a loot pool, and often only spawn when the quest to kill them is up.

    I've been using TomCats Handynotes, but I vastly prefer this one for the simplicity. But right now, his is more complete, so I'll stick to it, but if you manage to get yours more up to date, I'll definitely be enabling it again for the zone.

  • xyprexa

    • Join Date: 8/5/2015
    • Posts: 11
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    #93 xyprexa

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    Posted Jun 29, 2019

    I've added some Nazjatar treasure nodes

    [1355] = { -- Nazjatar
    -- Arcane Chest 20
    [44754889] = {quest=55947, achievement=13549, criteria=0}, -- Arcane Chest
    [49576447] = {quest=55949, achievement=13549, criteria=0, note="In building"}, -- Arcane Chest
    [50624995] = {quest=55955, achievement=13549, criteria=0, note="In cave"}, -- Arcane Chest
    [52834977] = {quest=55945, achievement=13549, criteria=0}, -- Arcane Chest
    [39754916] = {quest=55956, achievement=13549, criteria=0}, -- Arcane Chest
    [43355817] = {quest=55948, achievement=13549, criteria=0}, -- Arcane Chest
    [37956055] = {quest=55957, achievement=13549, criteria=0}, -- Arcane Chest
    [48478738] = {quest=55951, achievement=13549, criteria=0}, -- Arcane Chest
    [34454038] = {quest=55954, achievement=13549, criteria=0}, -- Arcane Chest
    [34644360] = {quest=55952, achievement=13549, criteria=0, note="Cave entrance at 37.7/42.5"}, -- Arcane Chest
    [25983246] = {quest=55953, achievement=13549, criteria=0}, -- Arcane Chest
    [58083501] = {quest=55946, achievement=13549, criteria=0, note="Underwater cave"}, -- Arcane Chest
    [73253582] = {quest=55941, achievement=13549, criteria=0}, -- Arcane Chest
    [74775319] = {quest=55940, achievement=13549, criteria=0}, -- Arcane Chest
    [85283864] = {quest=55938, achievement=13549, criteria=0}, -- Arcane Chest
    [79552712] = {quest=55942, achievement=13549, criteria=0}, -- Arcane Chest
    [80352981] = {quest=55939, achievement=13549, criteria=0}, -- Arcane Chest
    [38717441] = {quest=55950, achievement=13549, criteria=0, note="On the stone bridge" }, -- Arcane Chest
    [56313379] = {quest=55944, achievement=13549, criteria=0, note="Top of the mountain, path starts at 55.5/40.0"}, -- Arcane Chest
    [64223334] = {quest=55943, achievement=13549, criteria=0}, -- Arcane Chest
    -- Glowing Arcane Trunk 8
    [24853527] = {quest=56912, achievement=13549, criteria=0, note="Cave entrance at 26.7/33.8"}, -- Glowing Arcane Trunk
    [37231930] = {quest=55960, achievement=13549, criteria=0, note="Match 4 teal runes"}, -- Glowing Arcane Trunk
    [43831649] = {quest=55963, achievement=13549, criteria=0}, -- Glowing Arcane Trunk
    [55821412] = {quest=55961, achievement=13549, criteria=0, note="Match 3 Red runes"}, -- Glowing Arcane Trunk
    [61402286] = {quest=55958, achievement=13549, criteria=0, note="Cave entrance at 61.6/20.0"}, -- Glowing Arcane Trunk
    [64092853] = {quest=55962, achievement=13549, criteria=0}, -- Glowing Arcane Trunk
    [37890649] = {quest=55959, achievement=13549, criteria=0, note="Underwater cave at 39.7/10.0"}, -- Glowing Arcane Trunk
    [80523196] = {quest=56547, achievement=13549, criteria=0, note="Top of building, path starts at 83.0 33.8"}, -- Glowing Arcane Trunk

    },

  • Forge_User_39201638

    • Join Date: 2/11/2007
    • Posts: 32
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    #87 Forge_User_39201638

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    Posted Jun 29, 2019

    [64675164] = {quest=56298, npc=152290, item=169163, achievement=13691, criteria=45551,}, -- Soundless
    [62405947] = {quest=56298, npc=152290, item=169163, achievement=13691, criteria=45551,}, -- Soundless
    [60074776] = {quest=56298, npc=152290, item=169163, achievement=13691, criteria=45551,}, -- Soundless
    [58054201] = {quest=56298, npc=152290, item=169163, achievement=13691, criteria=45551,}, -- Soundless
    [57605220] = {quest=56298, npc=152290, item=169163, achievement=13691, criteria=45551,}, -- Soundless
    [53804220] = {quest=56298, npc=152290, item=169163, achievement=13691, criteria=45551,}, -- Soundless

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About This Project

  • Project ID

    297435

  • Created

    Jul 4, 2018

  • Last Released File

    Jul 26, 2024

  • Total Downloads

    8,473,636

  • License

    MIT License

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  • Kemayo Owner

Recent Files

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  • v32

    Jul 26, 2024

  • v32-2-g957b698

    Jul 26, 2024

HandyNotes: Battle for Azeroth Treasures (2024)
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